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18 labs · 0 student voices
Other departments in Graduate School of Information Sciences ›Faculties at Tohoku University ›

Asako Kanezaki, Professor
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The Intelligent Robotics and AI Lab lists Embodied AI and Physical AI as its research fields. It also lists 3D spatial understanding, the integration of vision, language, and action, spatial foundation models, and robot learning among its research topics. Prof. Kanezaki took up a professorship at Tohoku University in 2026 and also serves as a Team Director at the RIKEN Center for Advanced Intelligence Project (AIP).

Shuichi Sakamoto, Professor
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The Sound Information Science Lab aims to realize advanced audio communication systems, using the mechanisms of human hearing as a guide. Its starting point is the idea that, to build systems that let anyone communicate comfortably in any environment, it is essential to clarify how humans process information. The lab conducts basic research on the auditory system and on multimodal perceptual information processing that includes hearing, as well as research on acoustic communication systems and comfortable sound environments that apply those findings. Its research spans a broad range of fields: in addition to acoustics and information science, it connects with electrical and electronic engineering, mechanical engineering, architecture, medicine, physiology, and psychology.

Kowa Koida, Professor
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The Higher-Order Visual Information Lab studies what people see and how vision works. Centered on psychophysical experiments that examine the characteristics of human vision, the lab also uses brain function measurement and computer vision methods. The lab builds models of spatial perception, 3D perception, and the mechanisms of attentional selection, aiming at applications in ergonomics and image engineering. The lab works on predicting how appearance changes with the environment, just as the same piece of colored paper looks a different color depending on its surroundings.

Yoshifumi Kitamura, Professor
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The Interactive Content Lab studies technologies for creating, using, and making more convenient the content that is provided through interaction with people. The lab considers output devices that present content, input devices through which people convey their intentions, and the spaces surrounding them as a whole. It looks beyond single-user situations to collaborative work by multiple people and settings where everyone enjoys content together. Research also covers attempts to make conventional analog content more appealing by adding creative touches, not only digital content.

Jun Ishimoto, Professor
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The Integrated Fluid Informatics Lab aims to develop and systematize methods for analyzing multiphase fluids by integrating massively parallel distributed computing with advanced optical measurement. The lab also conducts fundamental research on new multiphase fluid systems directly linked to environmentally harmonious energy, typified by high-density hydrogen. It also works on nano-cleaning technology using cryogenic fine particles ejected at supersonic speed, and on simulation technology for evaluating the impact force of tsunamis carrying drifting objects and earthquake debris. On the lab's website, it is introduced under the name "Multiphase Flow Energy Research Field."

Hiroshi Unno, Professor
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The Software Construction Lab studies techniques for building highly reliable and efficient software, based on foundational theories such as formal logic and programming theory. In particular, it works on program verification, which mathematically and rigorously guarantees that a program satisfies its specification, and on program synthesis, which generates programs that satisfy a specification. The lab also researches and develops tools such as solvers that solve verification and synthesis problems.

Jun Suzuki, Professor
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The Foundations of Artificial Intelligence Lab (the Jun Suzuki Lab, Failab) studies a wide range of foundational technologies used when machines (computers) learn automatically from data. The keywords listed for its research field are language intelligence, generative AI, AI foundation models, learning systems, and deep learning. The lab belongs to the Department of System Information Sciences, Graduate School of Information Sciences, Tohoku University, and was launched in April 2021. Undergraduate students began joining the lab in April 2024.

Shingo Kagami, Professor
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The Real-Time Computing Systems Lab studies perceptual information processing built on real-time data processing, and its applications. In particular, it focuses on high-frame-rate video. It is advancing applications in robotics, visual media, human-computer interaction, and other areas. On the lab's website, it is introduced under the name "Kagami Lab."
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