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Information Content Lab
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The lab studies interaction, designing how people and content exchange with each other.

AboutAbout the lab
Exploring technologies for creating, using, and making things more convenient
The Interactive Content Lab studies technologies for creating, using, and making more convenient the content that is provided through interaction with people.
The lab considers output devices that present content, input devices through which people convey their intentions, and the spaces surrounding them as a whole.
It looks beyond single-user situations to collaborative work by multiple people and settings where everyone enjoys content together.
Research also covers attempts to make conventional analog content more appealing by adding creative touches, not only digital content.
Key terms
- Interactive content
- Content whose display and responses change according to the user's actions and movements
- 3D motion sensor
- A device that measures the movements of hands and bodies as changes in 3D position, including up-down, left-right, and front-back
- Emergence
- The appearance of new properties of a whole from a collection of individually simple behaviors
NewsLab news
An academic researcher's paper received an Honorable Mention Award at ACM DIS 2026
A student gave an oral presentation of a paper accepted to CHI 2026
Prof. Kitamura received the Minister of Education, Culture, Sports, Science and Technology's Commendation for Science and Technology (Research Category)
A project researcher gave an oral presentation of a paper accepted to IEEE VR 2026
ResearchResearch themes
Through interaction between content on computers and people, people can feel greater satisfaction and happiness. The lab conducts research on interactive content, considering people, content, and input/output devices, as well as the spaces surrounding them.
*Illustrative image3D motion measurement and manipulation technology
The lab studies displays that present content accurately and 3D interaction techniques that make use of them. It also devises new 3D motion sensors that can measure targets that were previously difficult to measure, such as complex hand and finger movements.
*Illustrative imageVisualizing content according to the situation
Using algorithms based on the concept of emergence, the lab proposes new methods for displaying various kinds of content dynamically and interactively according to the situation. It also carries out joint research on applications that make use of these features with people from many fields.
*Illustrative imageOperations that connect multiple devices
The lab studies interfaces that seamlessly connect information and operations across multiple devices, focusing mainly on coordination between mobile devices and multiple large displays.
*Illustrative imageExtending touch interaction
Smartphones and tablets have a small operable area and a limited variety of operations. The lab explores solutions to this problem by extending the operation area beyond the screen and adding new mechanisms that use the characteristics of capacitive touch panels.
MembersFaculty
The Interactive Content Lab's members consist of faculty, project faculty, project researchers, academic researchers, assistants, research students, short-term exchange students, and doctoral, master's, and undergraduate students. Faculty from the Frontier Research Institute for Interdisciplinary Sciences and the Cyber & Real ICT Interdisciplinary Fusion Research Center also take part in supervision.As of 2026
- ProfessorYoshifumi Kitamura
- Associate ProfessorKazuyuki Fujita
- Assistant ProfessorLin Gu
- Assistant ProfessorHiromi Hamamoto
- Project Associate ProfessorMiao Cheng
- Project Assistant ProfessorEunhwi Chang
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Report an errorAbout the images
The top and research theme images are illustrative and were not taken at the lab. They are cropped from Wikimedia Commons images. Cropped CC BY-SA images are provided under the same CC BY-SA license as the original (version shown on each line).
- Top image: “Reality check ESA384313” European Space Agency / CC BY-SA 3.0 igo (cropped)
- 3D motion measurement and manipulation technology: “A Noitom IMU sensor” Wikimocap / CC BY-SA 4.0 (cropped)
- Visualizing content according to the situation: “"Amaze", Digital Art Installation at MediaCityUK - geograph.org.uk - 4774489” David Dixon / CC BY-SA 2.0 (cropped)
- Operations that connect multiple devices: “A comparison between a smartphone and a tablet-PC” Cookie Nguyen / CC BY-SA 4.0 (cropped)
- Extending touch interaction: “Touch on Clamshell Devices” Intel Free Press / CC BY 2.0 (cropped)
- Related lab (音情報科学): “Anechoic chamber-1” Togabi / CC BY-SA 4.0 (cropped)
- Related lab (イメージ解析学): “Optical Sensor” QueSera4710 / CC BY-SA 3.0 (cropped)
- Related lab (高次視覚情報学): “Optical Illusion” Ironnail / CC BY-SA 4.0 (cropped)
- Related lab (自然言語処理学): “Micro data center (DX edge ZellaPro25)” Muromurot / CC0 (cropped)
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