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32 labs · 2 student voices
Other departments in College of Information Science ›Faculties at University of Tsukuba ›

Kazumasa Shinagawa, Assistant Professor
1 student voices
The Cryptography, Puzzles, and Games Lab mainly studies card-based cryptography, which realizes cryptographic techniques using playing cards and similar cards. The lab collaborates with the Cryptography Theory Lab (Kunihiro Lab) at the University of Tsukuba. Its research themes are wide-ranging, from connections to mathematics such as finite group theory and combinatorics, to applications in education, to combinations with games and puzzles. The lab is recruiting students who are interested in any of cryptography, puzzles, games, or mathematics.

Itsuki Fujisaki, Assistant Professor
1 student voices
The Behavioral Economics and Collective Behavior Lab studies how individuals and groups can make good judgments and decisions. The central question is how to use information about oneself, others, and the group in order to judge better. In addition to collective intelligence and behavioral economics, the lab works on online reviews, recommendation, and decision support in the age of AI. The undergraduate practicum emphasizes ideas, so students can take part even without sufficient knowledge of computer simulation or statistics.

Hiroyuki Kudo, Professor
0 student voices
The Image Science Lab studies image, video, and multimedia signal processing, as well as medical imaging. By drawing on new technologies such as imaging science, compressed sensing, and machine learning, together with its knowledge of established techniques built up over the years, the lab aims to contribute to the advancement of image processing. In medical imaging, the lab works on techniques for producing images of structures inside the human body from data measured by devices such as CT and PET, and on image analysis that supports diagnosis.
Yoshihiro Kanamori, Professor
0 student voices
The Computational Geometry and Graphics Lab studies a wide range of subjects, including people, terrain, and fonts, centered on computer graphics (CG) and image processing. The lab works on techniques for editing the clothing, age, and pose of people in images, and on generating and editing terrain landscapes using weather satellite data. In addition to an all-member lab seminar and group meetings, the lab holds individual research meetings and actively encourages students to present their research outside the university. The lab was renamed in March 2018 from the "Non-Numerical Processing Algorithms Lab."

Makoto Fujisawa, Associate Professor
0 student voices
The Physically Based Computer Graphics Lab studies how to recreate natural phenomena inside the computer through simulations based on the laws of physics. The lab aims to apply the recreated phenomena to computer graphics animation, interactive applications, augmented reality, and more. The subjects include fluids, hair, terrain, deformation and fracture of solids, and phase changes. Student research topics include simulations of combustion, clouds, cloth, and food cooking.

Tomoo Inoe, Professor
0 student voices
The Interaction Lab (Inoe Lab) conducts research on interaction in a broad sense. Building on information systems technology, the lab designs communication, collaboration, and social systems for knowledge production, such as telework and online learning. On the lab's website, its research is described with terms such as human-AI collaboration, CSCW, collective intelligence, social computing, media communication, and educational technology.

Buntaro Shizuki, Professor
0 student voices
The Interactive Programming Lab (IPLAB) studies human interfaces and software. Going beyond logical consideration, the lab puts into practice actually writing programs to create software. It has produced a variety of research results on GUIs (graphical user interfaces) and visual programming. The lab encourages presenting papers at academic conferences, including international conferences, and is also advancing research exchange with researchers outside the university and private-sector manufacturers.

Kazuo Misue, Professor
0 student voices
The Visualization and Interactive Systems Lab studies information visualization as its central theme. The lab considers that understanding data is necessary to make effective use of vast amounts of data, and that visualization is one effective means of doing so. It works on designing visual representations of information, developing rendering methods, applying visualization techniques, and investigating characteristics of human vision. The information on the lab's website dates from around 2015.

Masahiko Mikawa, Professor
0 student voices
The Social Robot Lab studies communication, interaction, and interface technologies between people and robots. As intelligent systems such as robots enter society and come into contact with people more often, the need to develop social robots is growing. The lab also conducts joint research and lab seminars with the Fujisawa Lab. The lab's website introduces it under the name "Mikawa Lab."

Hisashi Nakai, Associate Professor
0 student voices
The Programming Language Lab works on developing tools for building parsers, as well as compilers. Its website introduces Depager, a tool for building parsers, and a compiler for the Pascal-S language. Depager is based on an object-oriented approach to building parsers proposed by the website's authors. The content on the website dates from around 2020.
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