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Kurabayashi Lab
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The lab studies entertainment and game informatics, centered on big data processing and generative AI.

AboutAbout the lab
Exploring entertainment informatics through big data and generative AI.
Kurabayashi Lab conducts research in entertainment and game informatics, with big data processing, generative AI, and data-driven UI design as its keywords.
Prof. Kurabayashi specializes in big data processing technology, generative AI, and UI technology.
Prof. Kurabayashi has been a professor in the Faculty of Interdisciplinary Informatics since 2026, holding a cross-appointment.
Key terms
- Big data processing
- Techniques for collecting large and diverse data and preparing it in a form that can be analyzed
- Generative AI
- Artificial intelligence that creates new content such as text and images
- Cross-appointment
- A system in which a person is employed by two institutions and takes part in education and research at both
ResearchResearch themes
The lab's research keywords are big data processing, generative AI, and data-driven UI design. Its research field is listed as entertainment and game informatics.
View More ↗MembersFaculty
- ProfessorShuichi Kurabayashi
VoicesStudent voices
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Report an errorAbout the images
The top and research theme images are illustrative and were not taken at the lab. They are cropped from Wikimedia Commons images. Cropped CC BY-SA images are provided under the same CC BY-SA license as the original (version shown on each line).
- Top image: “A typical game development company in India” Red Apple Learning / CC BY-SA 4.0 (cropped)
- Related lab (大村研究室): “Music listener” Kashirin Nickolai / CC BY 2.0 (cropped)
- Related lab (植松研究室): “Inside a card catalog at the Indiana State Library - ask the librarian” TBurmeister (WMF) / CC BY-SA 4.0 (cropped)
- Related lab (自然言語処理研究室): “Google server, circa 1999, Computer History Museum” The wub / CC BY-SA 4.0 (cropped)
- Related lab (秦野研究室): “Battle field with chess board” Carlos Valenzuela / CC BY-SA 4.0 (cropped)
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