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Cyber Interface Lab (Kuzuoka-Tanikawa-Narumi Lab)
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A lab that takes virtual reality as its starting point to unite humans and computers.

AboutAbout the lab
Humans and computers, inseparably one.
The Kuzuoka-Tanikawa-Narumi Lab studies "cybernetic interfaces," which unite humans and computers.
Starting from virtual reality (VR) technology, the lab works on technology for creating three-dimensional virtual spaces from live-action video, as well as augmented reality.
Its research also covers interfaces that engage not only vision and hearing but also the five senses, including touch, smell, taste, and satiety, as well as lifelogging, which records daily life.
The lab's research goes beyond developing technology to applying it in society, such as in museums and public art.
Key terms
- virtual reality
- Technology that lets people experience a computer-generated world as if they were actually there
- augmented reality
- Technology that overlays computer-generated images and information onto real scenery and objects
- crossmodal
- The phenomenon in which one sense influences how another sense is perceived, such as the way appearance or smell changes how taste is perceived
- lifelog
- A record of a person's life and activities kept as digital data over a long period of time
NewsLab news
A paper by Project Assistant Professor Nakano et al. was published in Frontiers in Virtual Reality
A paper by Project Assistant Professor Suzuki et al. was published in Frontiers in Virtual Reality
Project Assistant Professor Nakano received the "VR-HSA 2026 Best Presentation Award" (International Workshop on Vir…)
Project Assistant Professor Nakano received the "VR-HSA 2026 Best Paper Award" (International Workshop on Vir…)
A paper by Assistant Professor Mizuho et al. was published in Transactions of the Virtual Reality Society of Japan
ResearchResearch themes
The lab studies interfaces that engage the five senses, and technologies that use computers to support people's collaboration and communication. It also works on projects that apply technology in society, such as museum exhibitions, art in public spaces, and social participation of older adults.
*Illustrative imageFive-Sense Interfaces
The lab develops systems that convey information such as touch, smell, and taste. It also studies crossmodal interfaces, which use the way senses influence one another to make people feel a wide range of sensations from a limited set of stimuli.
*Illustrative imageTechnologies Supporting Collaboration (CSCW)
This research field uses computers to support people's collaboration and communication. It involves both developing new technologies and analyzing and evaluating how people interact with one another.
*Illustrative imageDigital Museums
Using virtual reality and mixed reality technologies, the lab aims to add experiences and context ("koto") to exhibitions of physical objects ("mono"), creating new kinds of exhibitions that integrate viewing, experiencing, and learning.
*Illustrative imageDigital Public Art
This is a new genre of art that brings information technology into public spaces and evolves media art into public art. It combines media technology with the power of public art, such as sculpture, to transform a place.
MembersFaculty
The members of the Kuzuoka-Tanikawa-Narumi Lab consist of faculty, researchers, secretaries, technical staff, and doctoral, master's, and undergraduate students.As of 2026
- ProfessorKuzuoka HideakiPublications ↗
- ProfessorTakuji NarumiPublications ↗
- ProfessorTomohiro TanikawaPublications ↗
- Assistant ProfessorTakato MizuhoPublications ↗
- Project Assistant ProfessorKizashi NakanoPublications ↗
- Project Assistant ProfessorTakashige SuzukiPublications ↗
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Report an errorAbout the images
The top and research theme images are illustrative and were not taken at the lab. They are cropped from Wikimedia Commons images. Cropped CC BY-SA images are provided under the same CC BY-SA license as the original (version shown on each line).
- Top image: “CAVE Crayoland” User:Davepape / Public domain (cropped)
- Five-Sense Interfaces: “Exo-Skin Soft Haptic exoskeletal interface DSCF2171” Mary Mark Ockerbloom / CC BY-SA 3.0 (cropped)
- Technologies Supporting Collaboration (CSCW): “Cscwmatrix” Momo54 at English Wikipedia / Public domain (cropped)
- Digital Museums: “Augmented Reality Sandbox at Perot Museum” Henrysz / CC BY-SA 4.0 (cropped)
- Digital Public Art: “Danjogaran Koyasan Daito Projection Mapping01” Naokijp / CC BY-SA 4.0 (cropped)
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(情報システム工学研究室/Jouhou System Kougaku Laboratory) (岡田研究室) ): “Ars Electronica 2008 Kotaro” Manfred Werner - Tsui / CC BY-SA 3.0 (cropped) - Related lab (原田・黒瀬・椋田研究室(Machine Intelligence Lab/MIL)): “Ouster OS1-64 lidar point cloud of intersection of Folsom and Dore St, San Francisco” Daniel L. Lu / CC BY 4.0 (cropped)
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(深尾研究室) ): “Autonomous compact tractors in a Texas vineyard, Nov 2012” ASIrobots / CC BY-SA 3.0 (cropped) - Related lab (竹内・ニエ研究室): “Lab on a Chip ( )” National Institute of Standards and Technology / Public domain (cropped)
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