A page on LabLog, a review site (not the lab's official page)
Digital Image Design Lab
Machine-translated · View original
The lab designs rehabilitation and health promotion through the power of games.

AboutAbout the lab
Designing human behavior through game mechanisms
The Digital Image Design (Hiroyuki Matsuguma) Lab conducts surveys, research, and education, centered on game design and animation.
Associate Professor Matsuguma has been involved in the design and production of digital content using computer graphics at a private company.
The main research activity is serious game projects, in which the lab designs and produces games for rehabilitation and health promotion.
Gamification, which uses game elements to change people's behavior, is also an object of research.
Key terms
- Serious games
- Games made for purposes other than entertainment, such as rehabilitation training and education.
- Gamification
- A method of incorporating game elements to encourage desirable behavior, such as walking more.
- Computer graphics
- Technology for creating images and video with a computer.
ResearchResearch themes
The lab studies design using games and computer graphics, and works on producing and validating games for rehabilitation and health promotion. Its research themes are gamification, serious game design, and communication design using three-dimensional computer graphics.
Gamification and Behavior Change
For the purpose of health promotion, the lab adds game elements to a smartphone app that increases step counts, and verifies whether behavior changes. Elements are added step by step, and their effects on step count and the number of days of continued use are examined.
*Illustrative imageSerious Game Design
Aiming to make rehabilitation training enjoyable through the power of games, the lab developed, in joint research with a hospital, a game that supports sit-to-stand training. A 2024 paper describes the development and validation of a game system for training in endoscopic treatment.
*Illustrative imageCommunication Design Using CG
The lab studies design that conveys information using three-dimensional computer graphics. It examines the issues to be solved, such as methods for creating data and how to present information when communicating, and carries them into actual production.
MembersFaculty
- Associate ProfessorHiroyuki Matsuguma
VoicesStudent voices
Ratings and reviews reflect the experiences of individual current or former students, not the lab's official views. Whether a lab has reviews, or how many, says nothing about the lab itself.
Students who take part in an interview may receive a thank-you gift worth ¥1,000, regardless of what they say.
Student ratings (0 students)
--
--
--
--
--
--
Student voices answer questions like these
- What's great about this lab?
- What did you learn after joining?
- What's the vibe, and what is the professor like?
- Who is this lab for?
- Where do graduates go?
Your experience can help younger students choose their lab. Your name won't be shown.
Write a lab reviewAnonymous · Your draft is saved if you stopRelatedLabs similar to Digital Image Design Lab
Digital Video Design LabSchool of Design, Department of DesignDigital video design
Digital Fabrication LabSchool of Design, Department of DesignDigital fabrication, mechanical engineering
Digital Fabrication LabSchool of Design, Department of DesignDigital fabrication, mechanical engineering
Video Content Design LabSchool of Design, Department of DesignVideo content designThe information on this page is compiled by the LabLog team from the lab's public information and interviews. For corrections or removal requests, please contact LabLog, not the lab.
Report an errorAbout the images
The top and research theme images are illustrative and were not taken at the lab. They are cropped from Wikimedia Commons images. Cropped CC BY-SA images are provided under the same CC BY-SA license as the original (version shown on each line).
- Top image: “Aktor motion capture” Gabriela Cybulska / CC BY-SA 4.0 (cropped)
- Serious Game Design: “5x5x5 Qua Cube Game Board prototype picture6” QuaGamer / CC BY-SA 4.0 (cropped)
- Communication Design Using CG: “Quantel Paintbox (1)” Mel GX / Public domain (cropped)
- Related lab (Digital Video Design Lab): “Gamification techniques 8” Waag Society / CC BY 2.0 (cropped)
- Related lab (Digital Fabrication Lab): “3D printing demonstration at Libbie Mill Library” Rifleman 82 / CC BY-SA 4.0 (cropped)
- Related lab (Digital Fabrication Lab): “3D printing calibration elephant foot” / CC BY-SA 4.0 (cropped)
- Related lab (Video Content Design Lab): “WOW Video Production - Work Experience Student London” WOW Video Production / CC BY-SA 4.0 (cropped)
About LabLog
LabLog is a lab review app for students only. Student members at each university interview students in labs and publish what they say. Student voices can only be read by students who sign up with a university email address. Operated by bestiee Inc.
Learn more about LabLog ↗Search engines and AI may reference the basic lab info and rating summaries on this page and the description of LabLog. Student voices are for student members only. Automated collection by programs (scraping, or input to or training of AI) is prohibited under Article 8 of the Terms of Service. If you need data for research or analysis, please contact us.