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Hirota-Nojima Lab
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An interaction lab studying manipulation and haptics in VR environments.

AboutAbout the lab
Exploring interaction in VR environments.
The Hirota Lab studies manipulation in VR environments, devices and algorithms for presenting haptic sensations, and communication of five-sense information.
To make it possible to perform tasks in VR as in reality, the lab approaches the problem from the aspects of hand manipulation, haptics, object behavior, and bodily sensation.
The lab is run jointly with the Nojima Lab.
Research themes are decided through discussion, with emphasis on students' interests.
Key terms
- Interaction
- Exchange between a person and their environment
- Haptic presentation
- Conveying the sense of touch to a person using a device
- Avatar
- An image displayed as the user's own body in a VR environment
ResearchResearch themes
The lab studies hand manipulation and haptic presentation, which are involved in interaction between people and the environment in VR. It aims to make it possible to perform tasks in VR environments just as in reality.
*Illustrative imageVR hand models and manipulation
The lab studies mechanisms for interacting with VR environments using the hands. It aims to make dexterous manipulation and motor skills from the real world usable in VR as well.
*Illustrative imageHaptic presentation to the hands
The lab studies methods of delivering highly realistic tactile sensations to the hands. Because people use their hands in most interactions with their environment, developing such methods is an important challenge.
*Illustrative imageBehavior of objects in VR space
To perform tasks in VR as in reality, objects in VR must also behave as they do in reality. For objects that deform as they are manipulated, modeling and real-time computation remain challenges.
*Illustrative imageBodily sensation and self-perception
In VR environments, the user's own body is represented as an avatar, but in general the avatar does not reflect the user's physical characteristics. The lab examines whether this difference affects cognition and movement.
MembersFaculty
The members of the Hirota Lab consist of faculty members, visiting faculty members, visiting researchers, master's and undergraduate students, and research students.As of 2022
- ProfessorKoichi Hirota
- Project Assistant ProfessorSho Sakurai
VoicesStudent voices
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Report an errorAbout the images
The top and research theme images are illustrative and were not taken at the lab. They are cropped from Wikimedia Commons images. Cropped CC BY-SA images are provided under the same CC BY-SA license as the original (version shown on each line).
- Top image: “HAPTION Virtuose 6 Degrees of Freedom Force-Feedback in Immersive Simulation” HAPTION / CC BY-SA 3.0 (cropped)
- VR hand models and manipulation: “ManusVR Glove 2016” Manus VR / CC BY-SA 4.0 (cropped)
- Haptic presentation to the hands: “3ds Touch Haptic Device” ApLundell / CC BY-SA 4.0 (cropped)
- Behavior of objects in VR space: “Plastic VR-Headset For Smartphones” Gurra483 / CC BY 3.0 (cropped)
- Bodily sensation and self-perception: “Mount Hood reflected in Mirror Lake, Oregon” Oregon's Mt. Hood Territory. / Public domain (cropped)
- Related lab (Itakura Lab): “AFRL-developed physiological monitoring system undergoes flight tests (8340359)” U.S. Air Force AFRL by [null Courtesy] / Public domain (cropped)
- Related lab (Kajimoto Lab): “UNAM's Vibrotactile Sleeve Art” PumitasUNAM / CC BY-SA 4.0 (cropped)
- Related lab (Matsuno Lab): “Crowd of people with phones” Rawpixel Ltd / CC BY 2.0 (cropped)
- Related lab (Matsukura Lab): “Roasting Coffee Progression” Nachotacl / CC BY-SA 4.0 (cropped)
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