A page on LabLog, a review site (not the lab's official page)
Akaike Lab
Machine-translated · View original
An HCI lab that builds easy-to-use and appealing interactive systems.

AboutAbout the lab
Beyond usability: creating systems people want to use.
Akaike Lab studies human-computer interaction (HCI), which deals with the dialogue between people and computers.
Put simply, it is a field that pursues the usability of computers.
The lab covers design, implementation, and evaluation, including systems that use VR and AR.
One of its research goals is to go beyond "easy to use" and create appealing interactive systems that people "want to try," "can't help but use," or find "pleasant to use."
Key terms
- Human-computer interaction
- The interaction (dialogue) between people and computers, and the research field surrounding it in general. Abbreviated as HCI
- VR
- Short for Virtual Reality. Technology that lets people experience a computer-generated space as if it were real
- Wearable computing
- A field that uses items worn on the body, such as watches, rings, and neckbands (chokers), for input and output with computers
NewsLab news
Won the Branch Convention Encouragement Award at the Information Processing Society of Japan Kansai Branch Convention
A student received the Meguro-kai Award for fiscal 2024 (Reiwa 6)
ResearchResearch themes
To make computers easier for people to use, the lab designs, implements, and evaluates interactive systems. When needed, it builds new devices using not only software but also hardware such as sensors and microcontrollers.
*Illustrative imageEasy-to-Use Interactive Systems
The lab designs, implements, and evaluates systems, with examples including fast text input on mobile phones, network-based educational support systems, and safety support systems that reduce the danger of "smartphone walking" (using a phone while walking).
*Illustrative imageBuilding Devices for Appealing Interactive Systems
In addition to software, the lab builds new devices using sensors, single-board PCs, and microcontrollers. It also proposes and develops wearable computing devices that use items worn on the body, such as watches and rings, for input and output.
*Illustrative imageVerification Through User Responses
To confirm whether a system has really become easier to use, the lab sometimes measures users' responses, such as brain waves, heart rate (pulse wave), gaze, and body movement.
*Illustrative imageInformation Education in High Schools
Prof. Akaike has recently also put effort into information education. Research results include surveys of the terms used in high school Information textbooks and of demand counts, and the lab has collaborated with Tsunoda Lab for many years.
MembersFaculty
The members of Akaike Lab are faculty, undergraduate students, and master's students affiliated with Nakayama Lab.As of 2026
- Faculty memberHideo Akaike
VoicesStudent voices
Ratings and reviews reflect the experiences of individual current or former students, not the lab's official views. Whether a lab has reviews, or how many, says nothing about the lab itself.
Students who take part in an interview may receive a thank-you gift worth ¥1,000, regardless of what they say.
Student ratings (0 students)
--
--
--
--
--
--
Student voices answer questions like these
- What's great about this lab?
- What did you learn after joining?
- What's the vibe, and what is the professor like?
- Who is this lab for?
- Where do graduates go?
Your experience can help younger students choose their lab. Your name won't be shown.
Write a lab reviewAnonymous · Your draft is saved if you stopRelatedLabs similar to Akaike Lab
Shibata LabSchool of Informatics and Engineering, Class I (Informatics)Kansei informatics, artificial intelligence, robotics, and h…
Koizumi LabSchool of Informatics and Engineering, Class I (Informatics)Virtual reality / human-computer interaction / computer grap…
Miyamoto LabSchool of Informatics and Engineering, Class I (Informatics)Human-agent interaction / artificial intelligence / cognitiv…
Matsuno LabSchool of Informatics and Engineering, Class I (Informatics)Human interface and interaction / Kansei information process…The information on this page is compiled by the LabLog team from the lab's public information and interviews. For corrections or removal requests, please contact LabLog, not the lab.
Report an errorAbout the images
The top and research theme images are illustrative and were not taken at the lab. They are cropped from Wikimedia Commons images. Cropped CC BY-SA images are provided under the same CC BY-SA license as the original (version shown on each line).
- Top image: “CSIRO ScienceImage 7664 The wearable bodymapping sleeve” Nick Pitsas, CSIRO / CC BY 3.0 (cropped)
- Easy-to-Use Interactive Systems: “Spaceteam multiplayer game” Klapi / CC BY-SA 4.0 (cropped)
- Building Devices for Appealing Interactive Systems: “Ring Gesture Control Device for Smart Devices ( )” Maurizio Pesce from Milan, Italia / CC BY 2.0 (cropped)
- Verification Through User Responses: “Eye-tracking setup” Naomi Nota / CC BY-SA 2.0 (cropped)
- Information Education in High Schools: “Computer class in Baozhong Junior High School 20130906” 褒忠國中 雲端網 / CC BY 2.0 (cropped)
- Related lab (柴田 淳司 研究室): “Robots and Kids” Draganzivancevic / CC BY-SA 4.0 (cropped)
- Related lab (小泉 直也 研究室): “Stylised flower as light installation in public park Rudaki, Dushanbe, Tajikistan” Stesso / CC0 (cropped)
- Related lab (宮本 友樹 研究室): “ELIZA conversation” 作者不詳 / Public domain (cropped)
- Related lab (松野 省吾 研究室): “Crowd of people with phones” Rawpixel Ltd / CC BY 2.0 (cropped)
About LabLog
LabLog is a lab review app for students only. Student members at each university interview students in labs and publish what they say. Student voices can only be read by students who sign up with a university email address. Operated by bestiee Inc.
Learn more about LabLog ↗Search engines and AI may reference the basic lab info and rating summaries on this page and the description of LabLog. Student voices are for student members only. Automated collection by programs (scraping, or input to or training of AI) is prohibited under Article 8 of the Terms of Service. If you need data for research or analysis, please contact us.